For collars, necklaces, scarfs, etc…
⬇ Let’s start building----------------------------------------------
1. Create two curves
Create any two objects(for axis) in the image above and select your target geo
(I create null objects to define the axis)Select thetwo object( 1,2 or 2,1-doesn’t matter the order), and your target geo.
Click the yellow checked the shelve button in the image above.
2. 📋Fill all kwargs to build
🖱️ Double click on the “RubberBand” item
Put kwargs:
- shape_subCtrls : sub ctrl shapes
- shape_ctrls : main ctrl shapes
- NAME : any name that you wish
- curves : click the “<<“ button with selected
two curves
- side : select you wish a sideClick “OK“
3. 📋Design ctrls
🎍 Decorate by using shelve buttons - size, color, even you can change ctrl shapes.
how to decorate?? ---> check out here Shelve Buttons
4. Constraint to your driver(main) such as body parts, world ctrl, etc.
| Drivers | Driven object name |
---|---|---|
first selection | body upper arm joint | <(kwargs) NAME>AllCtrl_01_placer |
🛠 Additional Functions
Easy to bind a skin.
Module contains the function to retrieve all joints for skinning purpose.
💿 Mirror a module
How to mirror to other sides not only to L to R or R to L?
index name | index full name | Mirror way | index name | index full name | |
---|---|---|---|---|---|
1 | L | Left | ↔️ | R | Right |
2 | F | Front | ↔️ | B | Back |
3 | U | Up | ↔️ | D | Down |