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Before starting,
Please take a look how module structures are.

Structure

 

  • Rig module structure - 2 types objects

 Object color/shape

Purpose

Design

suffix name in Maya
(in animation mode)

Aqua color / nurbsCurve objects

To place deformer pivots on the proper position.

Size up or down
(not necessary)

Not allowed to move components and swith switch shapes.

_placer

 

Aqua color / nurbsCurve
objects

To design your shapes of rig ctrls

+

placer purpose

You need to do,
By size up or down,
tweak curve points.
Not allowed to switch shapes.

_ctrl

Grey color / nurbsCurve

objects

To design your shapes of rig ctrls

Size up and down by moving curve points(components)
Not allowed to switch shapes.

_ctrl

Dark yellow / nurbCurve

object

To adjust a guide,
generally, it is supposed to match to your target meshEach guide of module is required to be best place.
Please check out under the face section.

Scale up, down,

Rotate, Translate

Not allowed to move components and swith switch shapes.

_guide