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make sure project and asset has been set before exporting and importing.

how to set?
linked to : Set [Server, Local]

If you have set, you will get these path up to your set,

  • system server path :
    <Your local project path>\<projectName>\3D\maya\characters\<assetName>\rigging\<LOD>\<parts=[ body, face ]>\data\placers

  • Export - server < right click on the asset name >
    Path had already been pointed by WORKMANs pipeline,
    You don’t need to memory or concern it.







  • system local path :
    <Your local project path>\<projectName>\3D\maya\characters\<assetName>\rigging\<LOD>\<parts=[ body, face ]>\data\placers

  • Export - local < right click on the asset name >
    Path had already been pointed by WORKMANs pipeline,
    You don’t need to memory or concern it.















Same logic and method for the shapes data


📥 Exporting custom path

You can export and import to your specific path instead of system path

system path

📥 Importing

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