Before starting,
Please take a look how module structures are.
WORKMANs face module will help you fast and efficient way to build all types of characters.
Drag and Drop → place all your placers → design ctrls → build mode →
Paint all required defomer weights → Done.
Structure
Rig module structure - 2 types objects
Object color/shape | Purpose | Design | suffix name in Maya |
---|---|---|---|
Aqua color / nurbsCurve objects | To place deformer pivots on the proper position. | Size up or down Not allowed to move components and switch shapes. | _placer |
Aqua color / nurbsCurve | To design your shapes of rig ctrls + placer purpose | You need to do, | _ctrl |
Grey color / nurbsCurve objects | To design your shapes of rig ctrls | Size up and down by moving curve points(components) | _ctrl |
Dark yellow / nurbCurve object | To adjust a guide, | Scale up, down, Rotate, Translate Not allowed to move components and switch shapes. | _guide |
Add Comment