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⏲️ Estimated building time - under 5 min

Performance Overview

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⬇️ Let’s start building-----------------------------------------------------------

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1. Drag and Drop Eye module

1. Drag&Drop

2. Name choice

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2. Place all placers

1. Place a World placer where you would like.

2. By moving placers, you can fit the placeMesh(grey cube) to the head geo. in the image below.

Side

Front

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3. Animation Mode and Fix the neck’s skin weights

1 Animation Mode click

2 fix SkinWeights around the neck

Let’s give weights as the shown image in the above,
CHead1_CHeadSqSt:Static_01_meshDrv <------ influences name

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4. Painting skin weights and setup attributes

After all the paint job done to get better results,
⬇️ here are more tweak attributes. It’s flexible!

Squashy and Stretchy setup attributes

Performance check

  • Volume controler

up_Volume

mid_Volume

low_Volume

  • bend controler

rotX_ratio

otY_ratio

rotZ_ratio

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5. Copy head geo skin weights to the rest of all target geos

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it is free of going for the placing mode to change pivots.
Your rigs will never be broken.

And,

Need to add more modules?
Go to place mode and keep going by drag and drop whatever you need.

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