Estimated building time - under 5 mins
1. Drag and Drop Eye module
Drag and Drop → Define a moduleName by usingNaming modules - auto system.
2. Place all placers - design ctrl shapes
Placing on your head geo in the image above
3. Animation Mode
🖱️Press Animation Mode
SkinBind will be automatically applied on
target geo
4. Painting weights
set 1.0 on CHead1_CNose:static_01_sknDrv , it will make paint easier.
Then, we will naturally get below weights without extra work , check out how it is.⬇️
After all Steps are done, No need to paint weights in this module at this moment (more deformer and functions will be coming soon.)
Let’s check what you have done so far,
Hide all your <ModuleType>Def_01_geos group node, and show Face_GEOs.
Move around any _Ctrls to check your face rig performance.
If you are not satisficed,
it is free of going for the placing mode to fix pivots or shapes of guides.
Your rigs will be never broken.
Info |
---|
Back and forth between place mode and animation mode, |