Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 10 Next »

This semi-collision module will not only help animators prevent manual keying on FK ctrls when a character’s foot moves,
but also help a CFX team get better results in the simulation of the cloth.

////link

Overview skirt module



⬇️ Let’s start building-----------------------------------------------------------


1. Extract curves from your target mesh.

Please see the Extract curves
This is how to build the guideCurves easily

And,



2. Build and Place build points

About the guideCrv

building pivot points are attached to the guideCrv.
The points will create a ctrls and collision start points.

Building the pivot point is simple to build, please refer here for more details --->objOnCrv


Check out how to place targets ⬇️



3. Set all kwargs and build

1 step

2 step

guideCurves: please refer to the below.



4. Constraint to your main rig

1 step

2 step



5. Mirror and Constraint for the mirrored side.

1 step

2 step


6. Extra menu

This is handy to develop or tweak to apply to other rigs.

Image

Category

Function

Select

All ctrls , All skinJoints

Hide : ctrl + h

Show : shift + h

Delete

Delete the skirt module on the selected.


  • No labels

0 Comments

You are not logged in. Any changes you make will be marked as anonymous. You may want to Log In if you already have an account.