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Estimated building time - under 3 mins


 

1. Drag and Drop a TongueA module


2. Place all placers


3. Animation Mode

  1. 🖱️Press Animation Mode

2. SkinBind will be automatically applied on CHead1_<Side>_Tongue_01_def.

All drive structure
skinCluster --> CHead1_<Side>_Tongue_01_def (target geo)--
--> blendShape -->CHead1_<Side>_Tongue_01_geo(renderGeo)


4. Painting weights

You can paint on CHead1_<Side>_Tongue_01_def like FK paint weights of general type.


After all painting job done,
it is free of going for the placing mode to fix pivots or shapes of guides.
Your rigs will be never broken.


Need to add more modules?
Go to place mode and drag drop whatever you need.

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