/
Muscle

Muscle

For elastic objects such as Muscle, Robber string

Case 1: skinCluster with joints

 

Performance of the skin
[Biceps, Deltoids, Triceps]

 

Case 2: Muscle objects to apply the cMuscle(maya)

Building process overview

 

 


 

 


Let’s start building-----------------------------------------------


1. Define your start point and end point

 


 

2. Fill all kwargs to build.

 

NAME : <wish name>

first_target : <driver1 object>

end_target : <driver2 object>

side : <select side>

upVector: <Up vector of module object>

 


3. Move mid point if you need.

 


 

4. Constraint to your driver(main) such as body parts, world ctrl, etc.

 

Drivers

Driven object name

 

Drivers

Driven object name

first selection

shoulder joint

<NAME>Ctrl_01_Placer

second selection

locator which it is driven by elbow

<NAME>Ctrl_02_Placer

*NAME : <wish name> , please see kwargs above

 


 

 


Additional Functions


Easy to bind a skin

 


 

Mirror a module

  • How to mirror to other sides not only to L to R or R to L?

index name

index full name

Mirror way

index name

index full name

index name

index full name

Mirror way

index name

index full name

1

L

Left

R

Right

2

F

Front

B

Back

3

U

Up

D

Down

 


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