Ctrls

Ctrls

Creating any ctrl types as modular.
And you can add joints under your ctrls or make a direct connection to your ctrls as well


Select

You can zoom in by clicking on the image

ToolMan provides a selection function so that you can have a glance at the structure.

 


Under ctrls

Joints will be created under your CTRL

Direct connection

Joints will be connected directly so that you can drive your BlendShape targets, it is a handy function for any BS drives.

 

 

You can use the Select option to get joints easily from both of [Under ctrls, Direct connection]

 


Snap to selected

This function will help you to place CTRLs on any geo shapes.
Tangent and normal vectors would be set as auto.

All axes and CTRL sizes would be set based on your selection and geo shapes(normal, tangent),
No need to match to geo shapes.

You need to rotate if you want to set a specific axis. Check out below.

You have an offset node under the place node.

You can adjust by putting any rotation value

ex>
B_HatCtrl_01_offset.rx : -90

B_HatCtrl_01_offset.ry : 0

B_HatCtrl_01_offset.rz : 0

 

 


 


Mirror

It is possible to mirror from any axis to the opposite side. Please refer details below

index name

index full name

Mirror way

index name

index full name

index name

index full name

Mirror way

index name

index full name

1

L

Left

R

Right

2

F

Front

B

Back

3

U

Up

D

Down

# C = Center index is impossible to mirror, because it is a middle #

 

For instance,

Mirror from Left to Right
Mirror from Front to Back